Si estás actualizando, borra TODO lo que está en la carpeta "config" antes de reemplazar el archivo Rival Rebels 1.1 con Rival Rebels 1.2.
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| Pluma de humo expulsada por el Rocket Launcher |
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| Rocket volando |
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| Rocket cilíndrico justo después de disparar, con las aletas afuera. Sí, CILÍNDRICO. |
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| Rockets volando y quedándose sin propulsión (fuel) |
Changelog:
Additions:
- Flamethrower now has a docile flame all the time
- New texture for the Rocket Launcher
- New texture for Rockets
- New render for Rockets
- New physics for Rocket
- Ores are now generated in nuclear detonations
- When a weapon runs out of ammunition, it notifies the user
Changes:
- Flamethrower is now named Flamethrower (used to be Flame Thrower)
- Flamethrower's sound effects have been increased and randomized
- Tesla volume lowered
- Better algorithm for breaking blocks in the nuclear explosions (less lag)
- ID numbers have been shifted to their correct ranges
- New block radioactive sand generates in nuclear explosions to replace sand
Removed:
- The RPG no longer exists
- Flamethrowers do not fire underwater
- Rockets no longer explode in one's face
- No more world holes (missing chunks)




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